Other Worlds Than These

Blog about Live Action Role Play, Gaming, and other geeky activities with a focus on Narrative, Characterization and shared experiences. Mostly anecdotal recountings of experiences in games, design and conventions.

Tuesday, August 13, 2019

Fighting Demons: Finding Power and Catharsis in 'Commandroids'

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(Content Warning: This article includes discussions of Conversion Therapy, which inevitably is a discussion of homophobia and torture of a ...
1 comment:
Tuesday, June 25, 2019

Hail, Hail, Rock and Roll: A look back of Waking Dreams

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A pendant we were all given during game, as a part of the Burning Revel At the end of April, I had the opportunity to go to Waking Dream...
Tuesday, May 7, 2019

Combat As A Form of Storytelling

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For the past year now, I've been teaching classes on stage combat at gaming conventions. Using a lightsaber (because it's the great ...
1 comment:
Wednesday, February 20, 2019

It's not an Error, it's a Feature: My love of Rememorex's Tracking Error mechanic.

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Saturday afternoon. Nine of my friends come in, and we start to play 7th Sea. It's my first time starting a long form tabletop campaign ...
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Friday, November 16, 2018

Telling the Story: Comparing and Contrasting Live Action and Table Top Role Play

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At the beginning of the month I attended Metatopia, the annual game designer conference in New Jersey. At one of the panels I attended, we w...
Wednesday, October 31, 2018

Review: Archangel Frame

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Edit: The first go of this apparently ate itself, so I have to make another run of it. Thanks Blogspot. I'll be looking to switch to W...
Thursday, August 30, 2018

How "Playing To Win" Can Work

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This essay is in direct response to Ericka Skirpan's article about how the concept of 'Playing to Win' in LARP is not larping. ...
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